Max this skill when you can. Take minimal Lvl up. During the leveling process, we will rely on our AA speed and ATK DMG. Will to Fight Add PHY ATK DMG increase after each basic hit for 20 for every 50 STR, can stack up to 8 times, lasts for 5 sec. (penetration) for Enchantments along with STR. The other thing you should worry about when playing the Merchant is that most early game skills need to expend Zeny to cast skills, which becomes counter-intuitive if you don't have tons of money lying about. Mammonite (Active) Single Target high Damage, consumes Zeny to deal PHY DMG to a single enemy. Because these two builds have the same start point distribution and can have the same set of Equipment, this is a similar problem when doing farming and then going for some PvP content where both require different skills and gear. A great combo with Savage Swing. The bottle will crack when it hits the floor, leaving behind poison for 4 seconds. A beneficial feature, especially for classes that has too many Active skills. You should go for M.ATK %, channel time reduction %, DEF, and Heal bonus % on headgears. P/M. For this build specifically, you don't need support-oriented skills like Light Blessing, Kyrie Elieson and Signum Curcis. ATK values are low during the early game, and investing in farming ATK% wont give you that much boost. Enemies that have to receive the damage from this skill will not receive damage again within 1.5 sec during the charge. The higher the INT, the stronger the heals of your Support class. You can use this build for doing the grinding at early and mid-game stages. Highly dependent on your skills and Equipment to pump points into this stat. Set your level to see the suggested monsters for AFK and burning Odin on your current level, as well as the computed solo/party exp gained. It'll be for future pourpose, save and share builds. The skill has the chance to stun the target for 3 seconds. but if you more on damage burst, you need to balance all factors like your ATK DMG, Penetration, and the Bonus DMG. Job ini mengandalkan dua elemen, yakni Poison dan Neutral. Invest as many points into DEX you can for this build. Shoots spikes in the specified direction, dealing PHY DMG to enemies within an area, and stuns them for 3 seconds. Didn't have fun with any other mmos again I tried. A staple skill for the Master of Fire Wizard Build. Lvl it up to 5 until you have maxed your other essential skills and increase when you have more Vigor. % from the Ring and Haste and Flee as enchantments. Soul Destroyer (Active) Fires a shockwave from a distance, dealing sacred physical damage that ignores DEF to an enemy. You can always get it from Enchantments if you still lack stat points or gear stats. When using the Lord of Vermillion skill with Storm Gust, it deals massive damage as when the enemy is damaged by water skills, Wind skills after dealing more damage, and that's why players commonly call it the Ice-Lightning Wizard. Max it as soon as possible. Max it as early as you can and reduce the CD to zero. Invest in AGI if you have any points left and maximize AGI after getting some gear and cards. You can also try to find accessories with Crit values as Final Crit % from Refinement makes a huge difference. Max it as a good boost in your primary stat points for 2 min is a great boon, must-have for any Hunter's build as 2 min is a long time and almost feels like a passive skill. Max it for more DPS. Double Strafe (Active) From the Archer class skill tree. Skills like Steel Crow are not part of this build as they rely on INT, which this build doesn't invest in. 34. Like crafting materials, click on Get>> to quickly know the source of the needed material. Invaluable skill while playing PvP. You will need to have the sufficient materials in order to craft the equipment that you want. When you're pumping STR, it will affect your damage in the long run, which directly relates to ATK% as it will increase your PHY DMG. Talisman is the same as DPS build 1. Poison lasts for 10 seconds. You can put ATK and Haste based cards for this build. Class. A Guide Video explaining all Stats for all classes in rox.00:00 2ndary Stats03:44 Main StatsEquipment Guide:https://www.youtube.com/watch?v=v5dWDzRgU68 Who . In this video i am going to explain base stats, detailed stats and advance stats, please watch till the end to understand them fully.I forgot to mention the Damage Bonus because i dont have. Character Choose your destiny. One thing to keep note of, if you max this skill for AoE stun, dont forget to Lvl the Shadow upgrade for this skill as the very first level, a whopping 14% increase happens to make a 64% chance to stun. From there, you can use the games pathfinding feature to let your character automatically travel there. After the skill is equipped, you can adjust the skill Lvl. based on your formula, ive tried increase 18% attk (3 ant larvae card) incomparison with 18 final dmg bonus (3 marduk card). Kyrie Eleison (Active) gives you or an ally a DEF shield, based on HP, invest at least 1 point in it. For example, the White card Smokie with AA speed +120 card becomes less and less effective when you reach 500+ AA speed. That's it for the detailed description of the Shadow Equipment. Klo gk salah ngitung ya ini . You can find this combo skill in the Novice part of your Skill Tree. This skill has a fixed CD for all Lvls. Impositio Manus (Active) Saying a prayer increases the Attack of an ally and converting normal attack damage to holy damage for 15 sec. Fire Bolt A firebolt rains from the sky and damages enemies with fire-based DMG. Fire Storm and Kindle skills are preparation skills for Meteor Storm skill that you can use to advance to the second job. Required Skill Kindle level 5. While we have given a detailed account of which skills are best to choose, you can follow our thought process and adjust their Lvls according to your choice and your present CDR. Angelus (Passive) Increase DEF of all party members for 10 sec. The Longbow is a 2-H that provides you with PHY ATK and AA speed as base stats. Mastering for Final DMG % bonus for accessories. Accessories Go for Haste and ATK in your ring, as refining will provide you with a % increase in bothfinally, the same with Talisman. % for Refinement. It would be best if you targeted increased amounts of Vigor from gear and cards. Also, this build is taking both left and right-hand mastery to the max. Calls earth spikes to erupt from the ground, dealing earth M. DMG to enemy units nearby. Going for Vigor stat early on in the accessories stats is because the Merchant class has only three active skills, and it would do you good if you invest in them early on. I think author of this post only consider hitting Training Dummy. EXP for increasing Base Level can be primarily earned by completing quests or doing daily activities; on the other hand, EXP for increasing Job Level comes from eliminating monsters. Enbale Functionality. The Assassin will have Reverse Blade, Katar, and Illusionary Dagger, for the Dagger. The new Stat window in RO. During the leveling process, we will rely on our AA speed and ATK DMG. Deal attribute physical attack damage; it will stun the target for 2 Sec after the skill is equipped; the release Lvl can be adjusted by weapon restriction. Luminary Silver Bow I can now be synthesized from 3 Silver Luminary Bow I to 1 Luminary Bow II. So how can you play to builds at the same time? While early in the game, don't be hesitant to use White ones to provide you with as much Vigor as possible. This skill requires Cavalry Training skill to be Lvl 5 to be unlocked. A good skill when playing PvP and also an excellent early game as it doesn't need Zenies. CRIT rate 20% from Aura Blade and the rest from gear. Owl Eyes (Passive) Archer Skill which permanently improves your DEX points. boots for M.DEF and max HP. This also provides a 60% increase in movement speed; it comes in very handy in Boss battles in instances. This skill will further increase the Sonic Blow DMG. (170/100)+1 = 2.7 times. Each of the rewards of the KvM will give you three rewards. For example, you can have Fire Pillar, Earth Spike, and Magic Amplification as a combo. But when youre in a party, experience will be divided based on the number of players which means less experience in farming compared for doing it in solo. For Armor Martyr for Max HP % increase, zombie for Max HP, and Hode for Max HP %. Enlarge Weight Limit (Passive) Increases the weight limit, Lvl it up to 5. Every 100 DEX will give you a 5% bonus boost. You need to have and equip the weapon you want to target one of the Shadow weapons. Equipment Self & Party Buffs Items The skill has the chance to stun the target for 3 seconds. Increase both Owl's Eye and Vulture's Eye to the max. Stats: The most important stat for Priest is Haste/Vigor, which reduces CD of your skill as both these builds rely heavily on skill spamming. This skill jabs the enemy continuously, max it after Spear Proficiency. Equipment such as your weapons and armor can be embedded with cards. Stats: for this build, we recommend going a full STR build and not worry about ASPD and CRIT as these you would get from skills and gear. The first is the max CDR build in which you can spam your skills using Daggers as a weapon of choice where the spam comes about with increasing Vigor/Haste stat. Shattering Strike Deals damage, scaling with ATK, of your weapon's attribute to an enemy and has a chance (increases by an additional 1% for every 30 LUK you have) to break the enemy's armor. Click the "-" sign to deplete the allocated stat points and "+" to add more. Vigor/Haste When its in the range of 1200, you can change around your skills or cards to invest more in ATK. The DPS builds, in general, and the Exorcist recommended you can build a playstyle around killing Undead monsters and clear their dungeons using this build. STR As this is the STR build, pump pints into STR until you have about 80-85 into these stats. Create an account to follow your favorite communities and start taking part in conversations. INTERNATIONAL CO., LIMITED, Privacy Policy Translated by Doddler and Tanith. Increase this to the max. This is the prime stat for a Mage/Wizard class as all their skills and DMG are scaled off INT. Cloak DEF and max HP are good base stats while max HP and Final PHY DEF % while refining. You can even go up to investing 90 points in STR. This skill can Crit on bosses based on your INT. For example, the Horn card gives you an ASPD increase. Weapon As the weapon is not as crucial for this build as accessories are, you can ignore them until you have Blues for your accessories. The Recommended Stat Points menu presents you with preset allocations for the stat points. We also have a small calculation tool that let you compute how much youll be gaining when youre in the party. what is ASPD? Press question mark to learn the rest of the keyboard shortcuts. While most things are similar as in DPS build 1, which didn't need mentioning here, you can find important info about this build in this section. In the early game, both DPS builds are great for farming or grinding as you do need to have good equipment for your support class when you will, later on, do higher content and PvP. Hollgrehen is Pronteras resident blacksmith who is responsible for giving basic upgrades to your equipment. This skill can Crit on bosses based on your INT. Why Bow modifier to small is 75%? You should use this skill to stunning the monster youre fighting. When using Exploding Arrows, your DMG type will change to Fire and have a 20% chance to Ignite the target for 5 sec; When using Silver Arrows, your DMG type will change to Holy; When using Freezing Arrows, your DMG type will be changed to Water and will have a 20% chance to Slow the target for 2 sec. It is best when you are doing AFK grinding. When you want to take it to the next level, you can start investing in. For example, one criterion for Awakening is to increase the Refinement of 2 equipment to +6, which will land you Refinement increase effect of 10%. One thing to remember here is that Angelus has a fixed CD, so don't put this skill on auto as it only lasts 10 seconds; use it when needed. 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